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Message Board > Art and Graphics > Transparent in graphics gale?

April 19, 2006, 20:17
yonni
None
420 posts
Is there any way of leaving pixels transparent in graphics gale?
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April 19, 2006, 21:17
Mezzmer
Square-theorist
792 posts

Yes there may be. What is a graphics gale? Is it over force 7?

[Edited on April 19, 2006 by Mezzmer]
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April 19, 2006, 21:47
Eckolin
Quite Whiskered
388 posts

You can pick the transparent colour in the palette of GraphicsGale, I think. :)

Edit: Just ran it. My best guess would be colour 0 is transparent when using 8 bit colour and otherwise use rgb 0,0,0.

[Edited on April 19, 2006 by Eckolin]
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Maker of Games...
Wisdom is supreme; therefore get wisdom.
Need help with coding? I probably wrote something similar.
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April 19, 2006, 22:13
yonni
None
420 posts
rgb 0,0,0 #000000 are both black, there is no "transparent" colour to put on the palette as far as i could see.
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April 19, 2006, 23:15
TheMI3
Starving Artist
520 posts

I just had a quick look, and I'm really not sure. There's a transparent function, but it doesn't seem to be doing anything apart from making black squares. And I'm fairly sure that 0,0,0 isn't the transparent colour. Although I could be mistaken.
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This is my Blog. There are many like it, but this one is mine!
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April 19, 2006, 23:18
DTM
Earthling!
821 posts

If you use an fpg (fpgedit) then it's just black.
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:o
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April 19, 2006, 23:31
Fiona
games are terrible
-9616558 posts

Ugh. In Gale you select the transparent colour on the layer properties, that colour then becomes the trans colour, FOR THAT LAYER ONLY.
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laffo
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April 20, 2006, 14:26
Rhovanion
Exterminated
666 posts
I recommend you save it as a 16-bit (I wish Fenix supported 24-bit) PNG file and make everything you wish to have transparant in Fenix black (select black for transparant in graphicsgale). Then put it in an fpg with a program such as FPGEDIT. It will look black on the image but as soon you use it in a program the black will become transparant. If you want real black just use rgb 1,1,1 or something. I did this before and it works here.

for dark images or images with a dark border or outline I use white as temporarily color and later replace all pure white with pure black... (color masking)

grtz
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April 20, 2006, 14:29
PEader
お前はもう死んでいる
1486 posts

Quoting Rhovanion:
... save it as a 16-bit (I wish Fenix supported 24-bit) PNG file ...

Is a 16-bit png file not a greyscale format? Save it as a 24 bit depth file.
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I see 57,005 people.
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April 20, 2006, 21:17
yonni
None
420 posts
16bit png works in full (16bit) color
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April 20, 2006, 21:35
yonni
None
420 posts
still wont work for me, I'll just stay with photoshop
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April 20, 2006, 21:47
TheMI3
Starving Artist
520 posts

sounds like a good idea. Although, if Frim were around he'd tell you, I'm sure he knows. The rest of us are just too rubbish.
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This is my Blog. There are many like it, but this one is mine!
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http://www.chiefillustrator.com
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April 21, 2006, 03:42
Fiona
games are terrible
-9616558 posts

I prefer PSP for saving transparent pngs.
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laffo
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April 21, 2006, 09:40
Rhovanion
Exterminated
666 posts
Quoting PEader:
Quoting Rhovanion:
... save it as a 16-bit (I wish Fenix supported 24-bit) PNG file ...
Is a 16-bit png file not a greyscale format? Save it as a 24 bit depth file.
yeah... I meant I wish Fenix had 32-bit... (alpha channel)
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Message Board > Art and Graphics > Transparent in graphics gale?

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