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Message Board > Fenix / Bennu / Gemix / DIV > Optimisation in Fenix

January 4, 2006, 12:07
OScoder
None
1338 posts
Ok, after working on my tile code I am allowed multiple layer, great! But after a test with two layers (one being semi-transparent), the frame-rate slows down to about 16, which aint too good. Anyone know of any good optimisations I might be able to make (other than changing tilesize)?

Processes running are:
----------------------
character - moves around screen + calls the function update_camera every frame
scroll_me - makes sure character is in the right place
2x Render_tiles - makes the layer

As you can see, this is a basic program, so consider how slow a full game would be!

I'm not too experienced on making fenix code faster, but could someone take a look at this and see what could be done?
http://www.freewebs.com/broken … rce/example.prg
http://www.freewebs.com/broken … ource/tiles.inc
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Message Board > Fenix / Bennu / Gemix / DIV > Optimisation in Fenix

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