C++ 2D Shooter project (Htbaa's Worklog)

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Text input

Small post for today because I need to go to bed. I added a KETextInput class which allows me, when the object is activated, to enter text. It needs a bit more work so I can specify what characters it can accept (captials, lower case, numbers, other symbols).

Now this is working nicely already I say it's time for me to finish the current milestone really soon.
(Posted on November, 3rd 2008, 00:30)

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