Blambastic II (Deadmaster's Worklog)

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Worklogs > Deadmaster's Worklogs > Blambastic II > Lets see... where do we go from here... hmmmm...

Lets see... where do we go from here... hmmmm...

BLAMBASTIC II is the sequal to the three level disasterpiece that I did when I was on holiday, a few years ago. However, this one will be more polished, have many more ships and weapons and just be better overall...

I've already coded a multi-layed scrolling engine for the stars, got the HUD and the basics for the menu done, and listed + named all the weapons. Take a look:

[img=BIG]http://www.bedroomcodersoftware.com/II_1.jpg[/img]

[img=BIG]http://www.bedroomcodersoftware.com/II_2.jpg[/img]

I've got an old schoolfriend designing the ships (as I am cack at ship designing), and before I can proceed I need him to get the designs to me. I'll update when I get em.

- Deadmaster


PS. Ferret has said that these pics aren't working. But they work for me. So I dunno, they might not work. Sorry, blame my webhost if they don't ¬¬
(Posted on January, 7th 2006, 17:49)

Comments


Sandman said:
Pics work -> Nice graphics.
(Posted on January, 7th 2006, 18:25)


Deadmaster said:
Thank you. Menu mouse is from some graphic resource website place, and the font in the menu is "Neuropolitical", which I believe is free to use in your own projects ("No payment is required for the use of these fonts. They're free!
Commercial use? Sure, but a donation or a product sample would be
appreciated."), and was distressed by me . Font on the HUD is by Ecko, thanks for that Mastah E!
(Posted on January, 7th 2006, 20:15)

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Worklogs > Deadmaster's Worklogs > Blambastic II > Lets see... where do we go from here... hmmmm...
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