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Broken Dimension RPG Engine

By OScoder (version 0.1)

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It's not quite finished. Infact it's very unfinished, with only the tile-engine present; I do have more plans, but I'll avoid making promises for the moment. To summarise what is here:
- An example program, which demonstrates the features such as multi-layering, etc
- The tiles.inc file, which makes up the engine so far

The features already realised are:
- Simplicity - the file need only be included, with a few global and local variables declared in the main program for it to work.
- Camera system and positioning mean that processes can be added to scrolling layer and work almost as seamlessly as the standard DIV scroll system.
- Tile layers each contained in a separate process, meaning that each can have operations done on them like any process graph (scaling, transparency, etc)

I'm uploading this
a) To get comments/feedback
b) So people can use it in their games, if they like (bear in mind though it may change alot by the final version).

Hope some person may find this helpful,
OScoder

note - very few graphics on the example are my own, they are mostly taken from the rpg maker tilesets. Also, the tile engine was originally (and very loosely) based on one by retep.

Genre: RPG
Platform: Windows 95/98/ME , Windows XP/2000/Vista
Dev tool: Fenix
Other attributes: Source Included
Uploaded: May 23, 2006
Rating: No rating yet
Downloads: 35

Comments


DTM
Rating: No rating

when one character is below another it can appear on top, you might consider giving them a z value based on the y position.

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