Work in Progress Games

They may not be finished but they're still scrumptious

Trigger Happy II

By Woody (version 0.6)

Search - Random


My ludicrously ambitious last gasp at game programming isn't doing any good sucking up hard drive space on my computer, so I'd might as well release the most recent version of my ultraviolent top-down deathmatch game, given to beta testers just about a year ago today. Here it is: Trigger Happy II, version 0.6. There won't be a 0.7.

This demo isn't much more than an engine test, but it's got seven months worth of programming in it, so you'd better love it with every part of your body. I had some kickass stuff in store for the final game, some of which you can see in this demo (ragdoll physics, pixel-perfect destructible walls, fast permanent sprite painting on the floor leading to veritable oceans of blood and corpses) and some that never made it outside my head (labyrinthine levels with many moving parts, numerous deathtraps like spinning fans and pits and pits with spinning fans in them, game modes up the wazoo), but alas, the project collapsed under its own weight and Fenix's incompentence. Brings a tear to my eye it does. :'(

Controls:
W: forward
S: back
A: strafe left
D: strafe right
Left click: fire
Tab: switch weapons
F1-F5: adjust detail level for slower computers; F5, the default, is gaudiest and slowest
F6: toggle destructible walls

The outstanding music is "Industrial Overture" by The Advanced. ALASDAIR I WANT TO HAVE YOUR BABIES

Any cool-looking graphics were probably drawn by the unimitable Ariel Yust, the stupid stuff is mine.

Sound effects from Kill Bill.

Genre: Action , Blast-em-up
Platform: Windows 95/98/ME , Windows XP/2000/Vista
Dev tool: Fenix
Other attributes: Mature Content
Uploaded: April 21, 2006
Rating: * * * * 1/2 (7 ratings)
Downloads: 86

Comments


Rincewind
Rating: * * * * 1/2

Very very nice. I love your special effects and explosions, and that's nice skull flying up. Not to forget my bowels hanging out. Any incompetence from Fenix' side should be compensated by your own competence, so uh, finish it? A good way to go about it is just to recode it all from the ground up, you have the graphics now and know how to code certain espects so it'll go a lot faster.

Deadmaster
Rating: * * * *

A great ENGINE. Not really a game though.

Fiona
Rating: No rating

I'ld have done the path finding for you if I knew the first thing!

Woody
Rating: No rating

Recode from the ground up D:? I think I've pretty much forgotten most of Fenix by now. No great loss.

Rincewind
Rating: No rating

Ofcourse you're free to do it in another language if that's easier for you! =P

DTM
Rating: * * * * 1/2

amazing

PEader
Rating: * * * * *

Yeah so anyway I've never had so much fun destroying the first letter 'p' in "happy".

I am very impressed by the details, the explosions, the bloods, the destructions, and the subconcious penis motifs.

People alwasy say finish shit i say fuck it you've done a cool job and you are know whack and maybe wicked in my eyes. Which is really deadly.

This demo is a real achievment. Your my IDOLSA! LOL.

Mezzmer
Rating: * * * * *

I'm backing PEader all the way.

5/5.

Good game.

fenics
Rating: * * * * *

awesome

toco123
Rating: * * * *

Good Demo... I still would have paid for the original

Add comment


You must log in or register to post comments.

Copyright © 2005 Booleansoup.com
Questions? Comments? Bug reports? Contact us!