C++ Game Development (PEader's Worklog)
My trials and tribulations in getting back in to game development. Such as which engine to use, what compiler and other things of such important magnitude.
no more worklogs
This work log is going underground with the KGB on basecamp.
(Posted on June, 25th 2006, 19:59)
Comments
Rincewind said:
Dunno peter, I think everyone took your 'no more worklogs' a bit too literally - they obey you.
(Posted on August, 13th 2006, 19:02)