Hero: The Realm (Mezzmer's Worklog)
A video of the game's initial levels
Here is the youtube link, sorry in advance for the widescreen fault.
http://www.youtube.com/watch?v=wm4t02tcxdg
Kind of first taster of the game. I've designed a lot more levels, and the door system, is in!
Also, I've written a full menu, with an options page. You can choose to size the window scale x2 or scale x3 on a Windows desktop, resizing right away. The menu also has a music on/off option.
Quite a lot for a couple of days, I feel pretty good about Hero now, particuarly as the doors are now working - more potential for puzzles and levels.
Next on the list is the treasure chest, in which you can discover a gold key (or indeed other items). This will aid the game by making a locked door something a challenge to get past, obviously by means of "find the key" - hidden on the level somewhere.
http://www.youtube.com/watch?v=wm4t02tcxdg
Kind of first taster of the game. I've designed a lot more levels, and the door system, is in!
Also, I've written a full menu, with an options page. You can choose to size the window scale x2 or scale x3 on a Windows desktop, resizing right away. The menu also has a music on/off option.
Quite a lot for a couple of days, I feel pretty good about Hero now, particuarly as the doors are now working - more potential for puzzles and levels.
Next on the list is the treasure chest, in which you can discover a gold key (or indeed other items). This will aid the game by making a locked door something a challenge to get past, obviously by means of "find the key" - hidden on the level somewhere.
(Posted on February, 3rd 2011, 23:26)