C++ 2D Shooter project (Htbaa's Worklog)
Splash screens *update*
UPDATE 18-10-2008:
I just added the splash screens. Yay! Still need to put my own credits in it though. But the fading screens work, together with music that'll fade out after it's done :-).
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ORIGINAL MESSAGE:
The thing that kept me away from working on 2dsupershoot was that I had to create new resources. But I gathered all my courage together and started doing some work again!
It has been over 2 months since I did some actual coding so the project has been on hold for a while. Besides I was also side tracked by a couple of other projects.
When I began the project I decided to stick as much as possible to my design document, and so far I haven't strayed too much from it. I originally intended to give credit to where credit is due. So I grabbed the credits screen from the original game and DIV2 had a nice Hammer Technologies splash screen as well.
I've also made a simple Htbaa's Gaming Projects splash screen.
So any time soon I'll add the splash screens so I can cross off another point of the checklist that goes with the current milestone. If I finish this milestone then I'm more or less done with composing all the graphical resources. Most stuff left to do after that is just coding. Which I really should pick up soon!
                
                I just added the splash screens. Yay! Still need to put my own credits in it though. But the fading screens work, together with music that'll fade out after it's done :-).
--------------------------------
ORIGINAL MESSAGE:
The thing that kept me away from working on 2dsupershoot was that I had to create new resources. But I gathered all my courage together and started doing some work again!
It has been over 2 months since I did some actual coding so the project has been on hold for a while. Besides I was also side tracked by a couple of other projects.
When I began the project I decided to stick as much as possible to my design document, and so far I haven't strayed too much from it. I originally intended to give credit to where credit is due. So I grabbed the credits screen from the original game and DIV2 had a nice Hammer Technologies splash screen as well.
I've also made a simple Htbaa's Gaming Projects splash screen.
So any time soon I'll add the splash screens so I can cross off another point of the checklist that goes with the current milestone. If I finish this milestone then I'm more or less done with composing all the graphical resources. Most stuff left to do after that is just coding. Which I really should pick up soon!
(Posted on October, 16th 2008, 23:47)
        Comments
                                Ariel Yust said:
                                
                        everything sounds great, its good that your back at the project again 
I think it will be nice if you could have post some screenshots
maybe you do that next time
untill then good luck mate!
                                I think it will be nice if you could have post some screenshots
maybe you do that next time
untill then good luck mate!
(Posted on October, 17th 2008, 21:05)
                        
                                Htbaa said:
                                
                        Well, not much has changed so it's no use really :P. I still need to implement the splash screens so... :-)
                                (Posted on October, 17th 2008, 21:42)
                        
                                Htbaa said:
                                
                        Edited original message. Splash screens are now in the game :-).
                                (Posted on October, 18th 2008, 00:21)
                        