Blambastic II (Deadmaster's Worklog)
Explosion effects.
KABOOM.
[img=BIG]http://www.ferretgames.com/imageupload/images/explosion_blambastic243cc23afb91db.png[/img]
Particles, additive blending, and a nice little shockwave. Hope you like.
Still haven't got the ship designs yet... this guys a real perfectionist, though... :p
[img=BIG]http://www.ferretgames.com/imageupload/images/explosion_blambastic243cc23afb91db.png[/img]
Particles, additive blending, and a nice little shockwave. Hope you like.
Still haven't got the ship designs yet... this guys a real perfectionist, though... :p
(Posted on January, 16th 2006, 23:54)
Comments
Deadmaster said:
Heh, alright. But only because you asked so nicely :p
(and yes, this is *slightly* improved - particle speeds altered (so the more impressive ones are slower and the less impressive ones are faster) and a particle increase).
http://www.bedroomcodersoftware.com/demo_expo.gif
(and yes, this is *slightly* improved - particle speeds altered (so the more impressive ones are slower and the less impressive ones are faster) and a particle increase).
http://www.bedroomcodersoftware.com/demo_expo.gif
(Posted on January, 17th 2006, 18:12)
Sandman said:
Looks totally awesome, I wonder if Fenix can handle 10 of them simultaneously.
(Posted on January, 31st 2006, 22:32)